F.A.Q.
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Nafture
Nafture is a virtual reality platform or game that allows users to interact with virtual animals and explore virtual environments. It uses non-fungible tokens (NFTs) to represent ownership of virtual animals and other digital assets.
In Nafture, users can choose to be visitors or players. As players, they can own NFTs and change the environment and animals to discover in one second. Players can also unlock the lifestyles of the animals and experience the visual and auditory aspects of Nafture. Users can also come to Nafture just to learn and experience the virtual environment.
Absolutely! Nafture offers a unique opportunity to experience 360-degree, zero-risk close contact with animals and to feed and discover animals anytime and anywhere. The virtual environment and its features provide a visually and aesthetically pleasing experience.
Investing in Nafture allows you to earn passive income through the collection of NFTs. The goal of investing is to create wealth, and earning passive income is one of the best ways to do this. In simple terms, passive income means making your money work for you by investing in Nafture assets like NFTs. Nafture offers a variety of ways to earn passive income, including through visits, ticket sales, unlocking actions and backgrounds, one-time fees, and owning, adopting, or returning NFTs. Nafture's passive income opportunities are stable and not subject to bubbles.
Yes, the AR version of Nafture is recommended for a wide range of ages. Children aged 5-20 can use it as an educational tool, as it is more interesting than a textbook. Adults aged 20-100 can also use it for research, projects, passive income, education, presentations, and donations, among other purposes. There are many different uses for the AR version of Nafture.
Users can visit the virtual environment by purchasing tickets on the Nafture website and wearing a virtual reality headset or using a mobile device with augmented reality capabilities. In the virtual environment, known as the Metaverse, users can interact with virtual animals and be players and owners of animal NFTs. The platform is intended to be educational and can be used for a variety of purposes, including passive income generation and research.
Creating collectibles: People have always enjoyed collecting items that they have a connection with, such as Pokémon NFT trading cards or artifacts. This passion for collecting items continues today, and animal lovers and collectors in particular will enjoy collecting and adopting animal NFTs, such as Shiba Inu, DogeCoin, and Bored Ape Yacht Club.
Providing exclusive benefits: To appeal to buyers, it is important for Nafture to ensure that its NFT collection offers exclusive benefits to prospective collectors. Research has shown that people are naturally drawn to exclusive items or events because of their uniqueness. These benefits could include merch drops, access to a close community, or special invitations to events.
Creating NFT investment opportunities: As the popularity of NFTs continues to grow, people are always looking for ways to make money with them. In addition to being collectibles, NFTs can also be profitable investment opportunities. Nafture is using 500 Guardians of Nafture to recruit investment opportunities.
Supporting charity: Brands often want to contribute to the betterment of society or help specific individuals, and they can do so by raising funds with NFTs. WWF is one of our target audiences, as well as other.
Non-Fungible Token (NFT)
At its most basic level, a non-fungible token(NFT) is a unique, verifiable digital asset that can be exchanged between a creator and a buyer. The uniqueness of NFTs is what sets them apart from other digital assets; one NFT cannot be exchanged for another, like different types of animals, but is unique and has its own value
The value of an NFT comes from the property it represents, which is generally something that exists in the digital world like an original piece of art or digital memorabilia. The NFT itself doesn’t necessarily contain the digital property, but points to its location on the blockchain. Like a deed to a physical property, an NFT reflects the value of the thing it represents.
Although NFTs are not cryptocurrencies, they are built using technology similar to Ethereum and Bitcoin. Both NFTs and cryptocurrencies exist on a blockchain, which verifies their unique identity and ownership. The blockchain also maintains a record of all transactions related to the NFT and the property it represents. Many NFTs are stored on the Ethereum blockchain.
It depends on whom you ask. Artists, musicians, athletes, celebrities, and others find NFTs attractive because they offer a new and unique way to sell their wares –including things like GIFs, memes, and tweets – directly to fans. NFTs also give artists the opportunity to receive ongoing royalties if they are sold to anew owner. Galleries see potential for reaching a new generation of collectors.
One reason to buy an NFT is for its emotional value, similar to physical objects. The other reason is because you think it’s valuable and will only increase in value. Yes, you can make money off of an NFT by buying and reselling it for more.
VR Headset
To fully utilize our graphics and sound effects, it is recommended to use a VR headset. Using a VR headset will provide the best and highest quality experience. However, if you do not have a VR headset, you can still access Nafture through a mobile device with augmented reality (AR) capabilities. The graphics and HD will be the same as with a VR headset, but you will not be able to fully enjoy the 3D visual experience.
No, PLEASE ENSURE THAT ALL USERS OF THE Alcatel VR HEADSET CAREFULLY READ THE WARNINGS BELOW BEFORE USING THE HEADSET.
Read and follow setup instructions in User Manual, before using VR headset :
Do not use the headset when you are:
Suffering from lack of sufficient sleep;
Under influence of alcohol or drugs
Suffering emotional stress or anxiety
If you are pregnant, elderly, have vision abnormalities or psychiatric disorders, or suffer from a heart condition or other serious medical condition, we strongly recommend seeing a doctor before using the VR headset.
WARNING: Children – Recommended and Discouraged Use: Children under age of 13 should NOT use the VR headset. Children age 13 and older should be constantly monitored by an adult to ensure: Health and Safety Warnings are followed VR headset is used as recommended Active use is limited in time and regular breaks is taken, where headset is removed Prolonged use is avoided Child is monitored for adverse symptoms during and after use.
CAUTION: Hot VR headset or device The device and VR headset may become hot when used together with VR features or VR applications for an extended period of time. Stop using the VR functions, take off your VR headset and remove your device from the VR headset to help it cool down before resuming use. Prolonged contact with an overheated device may cause discomfort or burns.